Post by Jessica on Feb 16, 2013 19:39:13 GMT -5
So, I haven't really fleshed out my character dynamics for this yet. I had things get epicly intense in a few other games I'm in all at once, so I'm struggling to get all of the various characters that I'm playing to line up nicely in my head so that I don't go schizophrenic.
I'm probably going to play Jessica as a fantastically nice, slightly spacey lesbian. The consequences of that would be that in a post-apocalyptic society, someone who actively refuses to participate in repopulation of the species would probably be something of a social pariah, but would also have to have a pretty decent degree of inner resolute strength to be able to survive day to day without being crushed by societal pressures.
With regards to my actual overall strategy... Ehhhh, I'm not really sure how I want to go about that. Part of me thinks that playing the fantastic bitch character would be easier than trying to pull off the far more complex social maneuvering required to play the character dynamics I have in mind, but I feel like I've done that sort of thing quite often, and I'd rather take the opportunity to branch out and simply be a likeable person this time around. I had Ian as my number two, and was fully intending on playing him as a D&D-obsessed nerd who was convinced that everybody and everything around him could be assimilated into an RPG sort of world. He would've essentially been a goober, similar to Palau Ian, and would probably have come across as someone who couldn't strategize for beans. So I'd kind of like to try and get something similar to that. I've found that villainous character types are incredibly fun to play, and they allow me to be as much of a dick/bitch as I feel like being from day to day, I generally tend to be playing to an audience of one in those scenarios, and I'd rather like to be fondly remembered.
So, at present, my strategy basically consists of befriending the girls in the group, and coming across as a fairly obvious low-level strategist (the sort of person who gets written off as a wannabe playa on day one, and who everybody keeps an eye on, but never actually fears). The idea there is that people will want to keep me around as a thinker, but not be afraid of my capabilities because they'll think they can predict my actions from a mile away. That way, when it actually comes time to pull off some complex-level strategy, everybody will have their pre-perception of me, and will have a difficult time taking me too seriously as a threat.
Of course, that's only a strategy that works well in a challenge domination scenario. If I'm down in numbers (and given that 4/4 of the people who've said anything about the challenge have signed up for the non-live portion, I daresay that that's gonna be a disconcertingly likely scenario), I'm going to have to figure out a better plan. I feel like this scenario is going to lend itself to Pagonging, but hopefully I can figure out a way to dodge that bullet. If I can maintain a spot as the number two or three challenge player on the team, I'll be valuable, but not a high-profile target. I tried PMing a few people who turned out to be on the other tribe, but none of them PMed me back, so I have no idea what the status of those relationships is. I might be able to leverage that to my advantage later on, but I'm not going to count on that.
Beyond that, I don't know that I have much to say. Only talked to four people on my tribe. Perry was quiet and really reticent to reveal anything about himself; Vincent was fun but pretty stupid, so I think I'll make him my final two buddy; Yvette and I bonded over being hot (and I said she looks like Taylor Swift); and Freddie and I hit it off pretty decently. It's pretty sad that the team lesbian is getting along best with the guys, but I guess you could take that a few ways.
I may or may not do a completely ridiculous pregame assessment in which I evaluate my fellow competitors based on literally nothing but their pictures. I can't decide if it would be interesting, or just a retread of previousness.
I'm probably going to play Jessica as a fantastically nice, slightly spacey lesbian. The consequences of that would be that in a post-apocalyptic society, someone who actively refuses to participate in repopulation of the species would probably be something of a social pariah, but would also have to have a pretty decent degree of inner resolute strength to be able to survive day to day without being crushed by societal pressures.
With regards to my actual overall strategy... Ehhhh, I'm not really sure how I want to go about that. Part of me thinks that playing the fantastic bitch character would be easier than trying to pull off the far more complex social maneuvering required to play the character dynamics I have in mind, but I feel like I've done that sort of thing quite often, and I'd rather take the opportunity to branch out and simply be a likeable person this time around. I had Ian as my number two, and was fully intending on playing him as a D&D-obsessed nerd who was convinced that everybody and everything around him could be assimilated into an RPG sort of world. He would've essentially been a goober, similar to Palau Ian, and would probably have come across as someone who couldn't strategize for beans. So I'd kind of like to try and get something similar to that. I've found that villainous character types are incredibly fun to play, and they allow me to be as much of a dick/bitch as I feel like being from day to day, I generally tend to be playing to an audience of one in those scenarios, and I'd rather like to be fondly remembered.
So, at present, my strategy basically consists of befriending the girls in the group, and coming across as a fairly obvious low-level strategist (the sort of person who gets written off as a wannabe playa on day one, and who everybody keeps an eye on, but never actually fears). The idea there is that people will want to keep me around as a thinker, but not be afraid of my capabilities because they'll think they can predict my actions from a mile away. That way, when it actually comes time to pull off some complex-level strategy, everybody will have their pre-perception of me, and will have a difficult time taking me too seriously as a threat.
Of course, that's only a strategy that works well in a challenge domination scenario. If I'm down in numbers (and given that 4/4 of the people who've said anything about the challenge have signed up for the non-live portion, I daresay that that's gonna be a disconcertingly likely scenario), I'm going to have to figure out a better plan. I feel like this scenario is going to lend itself to Pagonging, but hopefully I can figure out a way to dodge that bullet. If I can maintain a spot as the number two or three challenge player on the team, I'll be valuable, but not a high-profile target. I tried PMing a few people who turned out to be on the other tribe, but none of them PMed me back, so I have no idea what the status of those relationships is. I might be able to leverage that to my advantage later on, but I'm not going to count on that.
Beyond that, I don't know that I have much to say. Only talked to four people on my tribe. Perry was quiet and really reticent to reveal anything about himself; Vincent was fun but pretty stupid, so I think I'll make him my final two buddy; Yvette and I bonded over being hot (and I said she looks like Taylor Swift); and Freddie and I hit it off pretty decently. It's pretty sad that the team lesbian is getting along best with the guys, but I guess you could take that a few ways.
I may or may not do a completely ridiculous pregame assessment in which I evaluate my fellow competitors based on literally nothing but their pictures. I can't decide if it would be interesting, or just a retread of previousness.