Post by Host on Mar 19, 2013 18:42:29 GMT -5
For this round, we will have a bit of a different procedure. Based on your numbers, you have been divided into the following three teams:
Team Alpha
Team Beta
Team Gamma
You will be competing for immunity as a team for not one, but two judgements.
The first placing team will receive immunity for both judgements, the second place team for the first judgement, and the team that places last will be susceptible for both judgements. The only prize allowed to be played this round is a challenge advantage, which Wyatt received at Death Valley.
This means that for Judgement #14, there will be only three people susceptible to the vote. For #15, five people.
With the game already crazy, the stakes have never been higher to win immunity. Because this challenge is team and not individual, Jessica's team will not get a disadvantage.
Now, for the challenge. Below you will find the image of a sack and three different kinds of "blocks". You will divide your group of three into one "hitter" and two "builders".
Hitters, you will post the bag above as many times as you possibly can in 3 minutes. Inside each "bag" are 9 pieces, 3 of each color specified below. Once you have finished your part, you must tell your "builders" how many bags you have released- because then they'll know how many pieces they have.
The builders will then alternate posting building a structure. They have 6 minutes to build it as high as they can, using only the pieces that their "hitter" has earned. Speed will not be taken into account UNLESS there is a freaky tie.
The red "block" must be on left, the yellow "block" must be on the bottom (or middle), and the blue "block" must be on the right. You will stack them on top of each other so that the code should look like this:
[img]red.png[/img][img]yellow.png[/img][img]blue.png[/img]
[img]red.png[/img][img]yellow.png[/img][img]blue.png[/img]
[img]red.png[/img][img]yellow.png[/img][img]blue.png[/img]
etc.
You will be ranked accordingly. Wyatt's team will have 3 1/4 minutes to "hit" and 6 1/2 minutes to "build". That is a huge advantage, so the other teams are going to have to bust ass to compete with that.
For Hitters:
For Builders: